19, 1998, and it quickly became one of the more influential games in the first-person shooter genre and the industry as a whole. Half-Life turns 25 this weekend, and we're pushing a big update to bring back some of that 1998 feeling with restored original launch day content, brand new multiplayer maps, a look behind the scenes with the original development team, and more: /1eOtLiHXbE- Valve November 17, 2023 20 to claim a copy for their digital library.īeyond a big update, Valve has also published a documentary where the original development team shares their memories of the creation of Half-Life. The game was available free of charge briefly yesterday, but the promotion is back up on Steam, with users having until Nov. A few highlights in the new update include Half-Life finally getting verification for Steam Deck, updating the in-game menu's design to look more like the one found in the 1998 original, and UI scaling to allow for higher resolutions.Īnd if you have yet to play or own Half-Life, the Steam version is free to obtain. In a blog post, Valve rolled out a massive 25th-anniversary update for Half-Life, with the company deeming "this anniversary version of Half-Life to be the definitive way" to experience this late '90s classic. And to celebrate, Valve has gone all out on commemorating the milestone, including making Half-Life free to own on Steam for a limited time and releasing a big anniversary update, which includes Steam Deck verification, updated graphic settings, new multiplayer maps, and more. If you want to stay up-to-date and connect with my modding community head over to my Discord.Prepare to feel old: Half-Life turns 25 on Sunday. Xen is wonky, and that one big fan in Blast Pit that blows you up to the ceiling is broken unless you disable anti-nausea features.ĭevelopment is ongoing with plenty of features to make and a good few bugs to fix. If levers, buttons, doors etc don't work right, use "Legacy Use". There are some bugs here and there, but it is playable from beginning to end without too many issues. If you don't want any sparkles, you can enable "Classic Mode" in settings, and dive into an unchanged vanilla 1998 experience with SD models and crisp clear low-res textures (no muddy blurry nonsense!) - just in VR. And the fantastic voice artist Katie Otten, who re-recorded all the original scientist voice lines exclusively for this mod, so that Black Mesa's "equal opportunity employer" promise finally comes true. I really want to shout out Rorin, Formic.Sapien, and DoomMarine23 for their help with this mod in the 2D and 3D department, especially the beautiful 6DoF weapon models, high-res textures, amazing VR hands, and female scientists. Oh, and grab, throw, and play baseball with headcrabs. You can play seated or standing, use free locomotion or teleport, touch buttons, grab levers, and physically climb ladders. Default input bindings for a few controller types are included, but depending on your needs you might want to select community made bindings or configure your own. It is highly configurable and supports all past, present, and future VR hardware by utilizing SteamVR's VR Input system. (Note: Half-Life 2, Half-Life: Source, or any other Source game do NOT count!) Half-Life: VR Mod was not created by Valve Software. This is a - still beta! - Virtual Reality mod (or port?) of the original Half-Life game from 1998 on Steam. Hi, I am Max! I have been working on this mod with the help of a few lovely folks since 2017.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |